Werner / Satoru Gojo (Wind) Wind · Defense · 5★
🔍
Cutoffs P1: 800 P2: 1,120 P3: 1,199 G1: 1,300 G2: 1,400 G3: 1,498 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
52.2%
Pick Rate
0.3%
860 games
Ban Rate
7.6%
Lead Rate
4.4%
Avg Pick Pos
3.96
1st: 0.2% · Last: 41.2%
Trend (7D / 30D)
WR 7d -2.8% 30d -0.3%
Pick 7d -0.0% 30d -0.0%
🧬 Monster Profile
Werner / Satoru Gojo (Wind)
Name Werner
Element Wind
Archetype Defense
Natural Stars
Skill-ups to Max
×12
Base Stats ⓘ
HP 10,050
25th %ile: 10132
Median: 10380
75th %ile: 10710
Werner / Satoru Gojo (Wind): 10,050
9555 11535
ATK 659
25th %ile: 604
Median: 626
75th %ile: 659
Werner / Satoru Gojo (Wind): 659
549 725
DEF 812
25th %ile: 801
Median: 823
75th %ile: 839
Werner / Satoru Gojo (Wind): 812
736 900
SPD 106
25th %ile: 101
Median: 102
75th %ile: 106
Werner / Satoru Gojo (Wind): 106
96 117
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Werner / Satoru Gojo (Wind): 15%
15% 30%
RES 40%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Werner / Satoru Gojo (Wind): 40%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Werner / Satoru Gojo (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill All

Increases the Accuracy of ally monsters by 41%.

Stat: Accuracy Bonus: +41%

Phantom Blade
Phantom Blade

Attacks the enemy to stun for 1 turn with a 30% chance.

Max Skill: +20% Harmful Effect Rate +25% Damage
Mult: ATK 3.8*ATK
Effects: Stun
▸Damage +5%
▸Damage +5%
▸Damage +15%
▸Effect Rate +20%
Explosive Power
Explosive Power AOE 2x Hits

Attacks all enemies 2 to 3 times to deal damage proportionate to your Defense. Each hit steals 1 beneficial effect and decreases Attack Bar by 15% with a 20% chance each.

Cooldown: 4 turns → 3 turns (−1)
Max Skill: -1 CD +30% Harmful Effect Rate +25% Damage
Mult: DEF 1.5*DEF x 2
Effects: Steal Buff Decrease ATB
▸Damage +5%
▸Damage +5%
▸Effect Rate +10%
▸Damage +15%
▸Effect Rate +20%
▸Cooltime Turn -1
Doom's Arrival
Doom's Arrival AOE

Increases your Defense for 2 turns, and then attacks all enemies to deal damage proportionate to your Defense and provoke them for 2 turns. The duration of Provoke increases by 1 turn if their Defense is 40% or lower than yours. This effect does not stack with other effects that increase the duration of harmful effects.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +20% Damage
Mult: DEF 4.6*DEF
Effects: Increase DEF Provoke Provoke
▸Damage +20%
▸Cooltime Turn -1

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 14773 48.7% 0.5% 7.6%
Punisher 3 567 50.3% 0.3% 7.2%
Guardian 1 174 56.3% 0.3% 9.8%
Guardian 2-3 153 58.2% 0.8% 5.0%

September 29, 2025 Balance Patch

September 29, 2025 · Patch #80 · 1 change
Full patch ↗
Doom's ArrivalS3
Skill Change
(As-is) Grants Invincible on yourself for 1 turn, then attacks all enemies to deal damage proportionate to your Defense and provokes them for 2 turns. Provokes enemies for 3 turns if their Defense is 40% or lower than yours. (To-be) Increases your Defense for 2 turns, and then attacks all enemies to deal damage proportionate to your Defense and provoke them for 2 turns. The duration of Provoke increases by 1 turn if their Defense is 40% or lower than yours. This effect does not stack with other effects that increase the duration of harmful effects.

January 24, 2025 Balance Patch

January 24, 2025 · Patch #72 · 1 change
Full patch ↗
Doom's ArrivalS3
Effect added
[Effect added] Provokes enemies for 3 turns if their Defense is 40% or lower than your Defense

September 29, 2024 Balance Patch

September 29, 2024 · Patch #70 · 1 change
Full patch ↗
Explosive PowerS2
Effect added
[Effect added] Decreases the Attack Bar by 15% with a 20% chance

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Shi Hou (Water)22726.40%
52.9%
Oliver (Wind)16819.53%
51.8%
Haegang (Water)16419.07%
56.7%
Juno (Fire)15718.26%
47.8%
Woosa (Water)12414.42%
50.8%
Stark (Wind)12214.19%
50.8%
Vanessa (Fire)12114.07%
57.0%
Laima (Light)9711.28%
56.7%
Seara (Wind)9310.81%
47.3%
Josephine (Water)9310.81%
40.9%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Werner / Satoru Gojo (Wind)+Wedjat (Light)Werner / Satoru Gojo (Wind) + Wedjat (Light)
64975.47%
53.0%
Werner / Satoru Gojo (Wind)+Verad (Water)Werner / Satoru Gojo (Wind) + Verad (Water)
42649.53%
54.7%
Werner / Satoru Gojo (Wind)+Ereshion (Wind)Werner / Satoru Gojo (Wind) + Ereshion (Wind)
39746.16%
53.4%
Werner / Satoru Gojo (Wind)+Sonia (Wind)Werner / Satoru Gojo (Wind) + Sonia (Wind)
24228.14%
62.8%
Werner / Satoru Gojo (Wind)+Werner / Satoru Gojo (Light)Werner / Satoru Gojo (Wind) + Werner / Satoru Gojo (Light)
9210.70%
48.9%
Werner / Satoru Gojo (Wind)+Lora (Light)Werner / Satoru Gojo (Wind) + Lora (Light)
687.91%
58.8%
Werner / Satoru Gojo (Wind)+Haegang (Water)Werner / Satoru Gojo (Wind) + Haegang (Water)
637.33%
54.0%
Werner / Satoru Gojo (Wind)+Okeanos (Fire)Werner / Satoru Gojo (Wind) + Okeanos (Fire)
566.51%
62.5%
Werner / Satoru Gojo (Wind)+Tian Lang (Light)Werner / Satoru Gojo (Wind) + Tian Lang (Light)
515.93%
58.8%
Werner / Satoru Gojo (Wind)+Tetsuya / Megumi Fushiguro (Dark)Werner / Satoru Gojo (Wind) + Tetsuya / Megumi Fushiguro (Dark)
475.47%
61.7%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis